- Disp. bajo petición

The Battle of Chickasaw Bayou was a grand missed opportunity for the Union Army in its desire to crush the Rebellion. If Union General Sherman had proceeded with haste, the Federals could have captured Vicksburg and delivered a master stroke against the Rebels seven months before Vicksburg surrendered on July 4, 1863. Historically, the Union took four days to launch their "Grand Assault", giving the Confederate defenders in their trenches ample time to receive much-needed reinforcements. Can you do better than Sherman?
The Prelude to Vicksburg game system is from Revolution Games' popular Blind Swords series that utilizes a chit-pull mechanic emphasizing the three "FOW's" of military conflict: Fog of War, Friction of War, and Fortunes of War.
—description from the publisher
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ORSOGNA es un módulo histórico (HASL) de la casa Advancing Fire.
Viene en formato caja.
[!] Es necesario disponer de los módulos Beyond Valor y For King and Country. Por supuesto, también el libro de reglas de ASL.
ASL Winter Offensive Bonus Pack #15 (2024) features four new scenario designs (two by by Pete Shelling and one each by Kevin Meyer and Tom Morin) and three new Deluxe ASL boards (p/q/r). MMP has an ulterior motive, however, for the manufacture and sale of this particular product. Proceeds from the sales of each WO Bonus Pack #15 are donated to the WWII Foundation.
La serie Bayonet & Musket Battles es la continuación de GMT de la extremadamente popular serie Musket & Pike, que muestra el movimiento de la guerra europea desde sistemas tácticos basados en el choque hasta una dependencia moderna de la potencia de fuego. El volumen 1 es Banish all Their Fears, y cubre las batallas de Neerwinden, 1693 y Blenheim, 1704.
Warfighter es un juego cooperativo de cartas diseñado por Dan Verssen, que recrea a nivel táctico el combate durante la segunda guerra mundial en Europa. El juego se desarrolla por medio de misiones que son independientes entre sí. También tiene la opción de jugar en solitario.
On December 21, 1866, 78 soldiers and 2 civilians under the command of Captain William Fetterman rode into the Peno Creek Valley, pursuing a group of Native Americans who had raided a woodcutting party. Fifteen-hundred Lakota, Cheyenne, and Arapaho warriors awaited in ambush.
This design from Martin Anderson includes:
One Hour World War II is intended to be what it says on the box – the whole Second World War crammed into an hour of play time. It is a strategic level game for 2 to 5 players.
Featuring a series of Actions and Responses from 2 to 5 players stay engaged with little or no down time.
Anyone who is a fan of Axis & Allies or Twilight Struggle or similar strategic level World War II games will definitely enjoy One Hour World War II.
Corre el verano de 1940 y Gran Bretaña es la única nación que se interpone en el camino de la victoria alemana en Europa. La maquinaria de guerra alemana durante el último año ha aplastado todo lo que se ha encontrado a su paso. Ahora te toca a ti dirigir a los pilotos de la experimentada Luftwaffe, acabar con toda resistencia y allanar el camino para la invasión, o a los ingeniosos y decididos pilotos de la RAF contrarrestándolos en cada misión.
Undaunted: Battle of Britain es un juego independiente de la serie Undaunted, que adapta las mecánicas básicas de los anteriores juegos para recrear la dinámica de los combates aéreos. Mantén la cohesión entre tus pilotos, esquiva la artillería antiaérea y aprovecha el talento de los ases para ganar la batalla en el aire.
ESTE PRODUCTO NO SE ENCUENTRA EN STOCK - SE REPONDRÁ BAJO PETICIÓN APROVECHANDO OTROS PEDIDOS
Grand Tactical Series: Briefings Volume 1 is a magazine designed to support players of our Grand Tactical Series of games. It includes a selection of articles for players wanting to start playing the Grand Tactical Series as well as experienced players of the system. The first article provides...
Armageddon War is a platoon level board-wargame set in the near future. The first module focuses on the Middle East, pitting Israelis against age-old adversaries, and a revitalized Russia against the United States. There are no turns, just continuous activations. The intensity of a unit’s close combat modifier is determined by its morale, and when you fire on a unit, it has the option of taking cover, or returning fire. To hit numbers always remain the same, but the number of dice rolled and the effect of hits vary, all represented by multicolored dice and symbols.
The Battle of Chickasaw Bayou was a grand missed opportunity for the Union Army in its desire to crush the Rebellion. If Union General Sherman had proceeded with haste, the Federals could have captured Vicksburg and delivered a master stroke against the Rebels seven months before Vicksburg surrendered on July 4, 1863. Historically, the Union took four days to launch their "Grand Assault", giving the Confederate defenders in their trenches ample time to receive much-needed reinforcements. Can you do better than Sherman?
The Prelude to Vicksburg game system is from Revolution Games' popular Blind Swords series that utilizes a chit-pull mechanic emphasizing the three "FOW's" of military conflict: Fog of War, Friction of War, and Fortunes of War.
—description from the publisher