- Disp. bajo petición
Drive on Leningrad: 1941 (CIE Volume 1) is a two-player series of games focused on campaign scenarios at the division/corps level. The system uses the same maps as War in Europe (WIE), with updated graphics and a more detailed terrain analysis. The counters have been upgraded and are presented with historical identifications. The game system utilizes a Move/Fight, Fight/Move sequence of play to portray simply doctrinal differences among contending armed forces. It also utilizes headquarters units to project logistics and combat support capabilities.
Drive on Leningrad covers the Army Group North drive on Leningrad in 1941, and the ensuing Soviet counteroffensive. It ends with the German relief of the Demyansk Pocket.
Each game turn (GT) represents around one week in clear weather and two weeks in mud and snow game turns. Each hex represents 20 miles (32.5 km) across. German, Finnish, and Western Allied units are shown mostly as division-sized units, with Soviet and Axis Allied units depicted as corps.
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Silent War and IJN, Deluxe 2nd Edition es una segunda edición mejorada del galardonado juego original publicado por primera vez en 2005. Esta nueva edición incluye la expansión IJN, que aporta una mayor profundidad de detalle al proporcionar todos los principales buques de guerra del Imperio. Armada japonesa. Esta nueva edición presenta un tablero de juego montado, un libro de reglas consolidado con todos los cambios y mejoras incorporados, una serie de tablas revisadas, escenarios adicionales que no están en el juego original y todas las piezas de juego adicionales que se agregaron en el juego Steel Wolves. Esta nueva edición de Silent War/IJN es el juego definitivo sobre la campaña submarina de los Estados Unidos contra el Japón imperial.
2 Années de Gloire (2 Years of Glory) brings together the four battles that determined the outcome of the Prussian and Polish campaign from 1806 to 1807. They were previously featured in 2006 and 2007, and we are now offering them in new, redesigned and significantly revised versions.
Note: this wargame is a special issue not included in subscriptions.
A two-player card game with customizable decks. Cards feature multiple abilities and combinations, permitting players to explore "the OODA Loop" as a decision-making tool.
Victory is determined through 'Will'. Every deployment of military force or combat losses reduces Will while taking the time to care for civilians and casualties (as well as victories) increases your Will.
Traces of Hubris is a two-player game that simulates the German Case Blue (Fall Blau) summer offensive in southern Russia during the second half of 1942. The goal was to “cut off” the Volga at Stalingrad and to capture the Caucasus oil fields.
The Axis player must eliminate the Soviet forces and break their defense lines in order to reach his objectives. The Soviet player must do everything to defend the homeland, and hold until he gets a chance to strike back.
12 scenarios for ASL, designed by Pete Shelling, David Lamb, and Matt Zajac.
Based on customer requests we are offering a package that includes both Terry Leeds' new mounted map for For the People 25th aniversary and a 3" box for the game.