- Nuevo
December 16, 1944
After a period of fog, rain, and snow blankets the area, three German armies unleash 26 divisions against thinly held American lines in the Ardennes forest of Belgium and Luxembourg. The objective of the Germans is to push through the Ardennes, then cross the Meuse River and head for Antwerp. Hitler hopes to split the Allied armies apart and smash their vital supply port at Antwerp. Can the Americans stop them?
Historically, the German army trampled the American VIII Corps and penetrated within two miles of the Meuse. The Americans stubbornly fought the Germans at many critical crossroads slowing and then stopping Germany's elite forces. Historically, the German offensive achieved little except to create a "bulge" in the American line.
Ardennes '44 explores this fascinating campaign with a detailed order of battle and an extremely accurate Ardennes game map which covers the area from the Our River to the Meuse. Ardennes '44 covers the period from December 16th to the 26th. Two shorter one-map scenarios are included which cover the initial stages of the German attack. The Ardennes '44 game system is designed by Mark Simonitch, winner of the CSR James F. Dunnigan Award for Design Elegance and Best WWII Board Game of 2000 for Ukraine '43.
The result is Ardennes '44, a game that both the "Bulge enthusiast" and the casual player will enjoy. German attacks follow historical advance routes, and the Bastogne and St. Vith defense perimeters are often as large as they were historically (instead of one big stack of units in the town itself). The Allied player has a chance at holding Elsenborn Ridge and making the Germans pay dearly for the twin villages of Rockerath and Krinkelt. Likewise, the German player has an equal chance of changing history and reaching the Meuse River.
Time scale: 12 hours per turn
Map scale: 1.6 miles per hex
Unit scale: Regimental-level including battalions for tank units and some infantry battalions
Players: 1 or 2
Special features: »Night Turns »Tank Destroyers »Weather »Air Supply »Determined Attack/Defense Options »Traffic Jams & Roadblocks »Bridge Demolition/Construction »Disengagement »Armor ratings »Corps level artillery »von Der Heydte's parachute battalion »Skorzeny's 150th Panzer Brigade
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The games with counters on the sheet are:
The games with counters on the sheet are:
Cube4me trays are made of thick, transparent plastic and are specifically designed for storing board game components. Each tray has its own lid, which securely fits onto the tray due to the concavity at the edges.
IMPORTANTE: Se utiliza una bandeja como tapa y por cada set es conveniente pedir el accesorio X-Bands para su cierre
Divine Right combines combat, diplomacy, and role-playing into 2-6 hours of fast-paced action as each player attempts to build and hold together an alliance of kings long enough to defeat the other players and win the game. The kingdoms of humans, elves, goblins, dwarves and trolls are pawns in the power games that absolute monarchs play. Ambassadors vie for the attention of the kings whose favor they curry. Assassination and backstabbing are popular pastimes, and loyal allies may leave your side in the heat of battle at the drop of a hat — or a die. The magicians, too, get their arcane fingers into things, and the gods intervene as well. It is a situation that demands skill and luck.
The box contains rule book, full-color mapsheet, over 250 die-cut counters, dice, and cards.
En reposición, pedidos en reserva bajo demanda.
“You are about to embark upon the Great Crusade, toward which we have striven these many months. The eyes of the world are upon you. The hopes and prayers of liberty-loving people everywhere march with you.” - General Dwight D. Eisenhower, June 5,...
ATO Magazine nos trae de nuevo el que sacaron como Annual 2008, Operation Cartwheel. Un juego que estaba descatalogado desde hace algún tiempo y que nuevamente tenemos disponible.
Based on customer requests we are offering a package that includes both Terry Leeds' new mounted map for For the People 25th aniversary and a 3" box for the game.
One Hour World War II is intended to be what it says on the box – the whole Second World War crammed into an hour of play time. It is a strategic level game for 2 to 5 players.
Featuring a series of Actions and Responses from 2 to 5 players stay engaged with little or no down time.
Anyone who is a fan of Axis & Allies or Twilight Struggle or similar strategic level World War II games will definitely enjoy One Hour World War II.
War and Peace - the 7th Edition - Full game
The latest version of the most famous and acclaimed game on the Napoleonic Wars. Includes all latests rules and updates
by renown author Mark McLaughlin, and many extra components of high quality, based on the game's recent digital edition by Avalon Digital.
ORSOGNA es un módulo histórico (HASL) de la casa Advancing Fire.
Viene en formato caja.
[!] Es necesario disponer de los módulos Beyond Valor y For King and Country. Por supuesto, también el libro de reglas de ASL.
2 Années de Gloire (2 Years of Glory) brings together the four battles that determined the outcome of the Prussian and Polish campaign from 1806 to 1807. They were previously featured in 2006 and 2007, and we are now offering them in new, redesigned and significantly revised versions.
Note: this wargame is a special issue not included in subscriptions.
Corvette Command puts the player in command of a Flower class corvette, guarding desperately needed supplies being transported across the North Atlantic during the early years of the Second World War. Fighting both the harsh weather and the continual threat of German U-boat attack, mission success - and perhaps even the eventual outcome of the war - hinges on the successful passage of the transports.
This design from Alan Eagle includes a 17" x 22" game mat; 12-page rulebook; 3x Player Aid Cards; 7x Convoy Cards; 3x Assignment Order Cards; 19x U-boat Cards; 88x laser-cut counters; 1x 20-sided die; 1x 10-sided die; 5x 6-sided dice; and an Operations Record Log.