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Allenby's Gamble (# 117-1), covers the start of the Southern Palestinian Offensive of November 1917. The EEF, having failed taking Gaza twice, replaced their Commander whom brought a new approach to the matter. Allenby's strategical objective was the defeat of the Ottoman army in Southern Palestine, decisive enough to ensure Ottoman reinforcements being diverted to Palestine. The offensive started with a joint attack on Beersheba at the eastern end of the Gaza - Beersheba line.
The following day, the Battle of Tel el Khuweilfe began, with an advance into the Judean foothills. This move up the road from Beersheba towards Jerusalem not only threatened Hebron and Bethlehem but also forced the Ottoman commanders to deploy their reserves, to hold the EEF threat. The Third Battle of Gaza then took place on the Mediterranean coast, starting with the largest barrage during WW1, outside the European
theatre. The Battles of Hareira and Sheria was then launched on the centre to bind as many enemy troops as possible.
Allenby’s Gamble simulates the first 10 days of this Campaign.
Rules and mechanics
Rules are developed from the “Tannenberg 1914” game released in 2010 now forming the Standard Rule System Collision of Empires with chit-pull mechanics.
Allenby’s Gamble™ is a game recreating the Battles of third Gaza and Beersheba, 1917.
• One A2 map
• 143 15mm counters and markers
• 16 page rulebook
• Two Player Aid Cards (PAC) A4 containing most of the Charts and Tables.
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Skirmisher 3 is the third magazine in the award-winning Great Campaigns of the American Civil War (GCACW) series of games. Skirmisher 3 is centered around the module Atlanta Is Ours (AIO), so it is recommended that players should own this game to fully enjoy all the elements of Skirmisher...
Estará disponible a partir del 14 de agosto
Incluye el juego encartado Asalto al Japón ancestral - Kyüshü 1945 y varios artículos y escenarios para tus wargames favoritos.
The Conquerors: The Romans and The Macedonians is a strategic and tactical simulation of the eastward expansion of the Roman Republic after the Second Punic War, which ended in 200 B.C. Two specific periods are covered: the Second Macedonian War (against Philip V), in which Rome laid its claim for control of Greece (albeit in somewhat defensive posture), and the Syrian War (against Antiochus, the Selecuid king), wherein Rome made its first incursions into the Asian continent. The latter Scenario uses both maps in The Conquerors game (that of The Romans along with that of The Macedonians).
The Macedonians covers the conquests of Alexander the Great.
ATO Magazine nos trae de nuevo el que sacaron como Annual 2008, Operation Cartwheel. Un juego que estaba descatalogado desde hace algún tiempo y que nuevamente tenemos disponible.
Versión bolsa zip
The Battle of Chickasaw Bayou was a grand missed opportunity for the Union Army in its desire to crush the Rebellion. If Union General Sherman had proceeded with haste, the Federals could have captured Vicksburg and delivered a master stroke against the Rebels seven months before Vicksburg surrendered on July 4, 1863. Historically, the Union took four days to launch their "Grand Assault", giving the Confederate defenders in their trenches ample time to receive much-needed reinforcements. Can you do better than Sherman?
The Prelude to Vicksburg game system is from Revolution Games' popular Blind Swords series that utilizes a chit-pull mechanic emphasizing the three "FOW's" of military conflict: Fog of War, Friction of War, and Fortunes of War.
—description from the publisher
One Hour World War II is intended to be what it says on the box – the whole Second World War crammed into an hour of play time. It is a strategic level game for 2 to 5 players.
Featuring a series of Actions and Responses from 2 to 5 players stay engaged with little or no down time.
Anyone who is a fan of Axis & Allies or Twilight Struggle or similar strategic level World War II games will definitely enjoy One Hour World War II.
War and Peace - the 7th Edition - Full game
The latest version of the most famous and acclaimed game on the Napoleonic Wars. Includes all latests rules and updates
by renown author Mark McLaughlin, and many extra components of high quality, based on the game's recent digital edition by Avalon Digital.
Berlín 1945 es un juego de simulación bélica para dos jugadores que recrea la Batalla de Berlín del 24 de abril al 2 de mayo de 1945, la última gran batalla y el final de la Segunda Guerra Mundial. Un jugador representa al ejército alemán y el otro al soviético. El capítulo final de la destrucción del Tercer Reich comenzó en abril, cuando Stalin desencadenó el brutal poder de 20 ejércitos, 6.300 tanques y 8.500 aviones con el objetivo de aplastar la resistencia alemana y capturar Berlín. Las mermadas fuerzas alemanas opusieron una dura defensa, repeliendo inicialmente a los rusos que atacaban, pero finalmente sucumbiendo ante la fuerza abrumadora.