The game depicts the Winter War between 30th November 1939 to 13th March 1940.
The Finnish defence plan was made on the belief that the Soviet army would target its primary offensive on the Karelian isthmus. An offensive was also expected on the north-western and northern side of Lake Ladoga, where the road network was relatively good. This is the area upon which Stalin’s Lost Chance focuses. Two divisions of the Finnish IV Army Corps were located there. North of Ilomantsi, the entire long eastern frontier was manned only with detached battalions and border companies, when the war broke.
The Soviet Union’s 8th Army, comprising six divisions and a tank brigade, had grouped a division or two on every road up north leading from east to west. Its mission was to execute a flanking manoeuvre around the northern shore of Lake Ladoga to strike at the rear of the Mannerheim Line.
This is the 9th game in Three Crowns Games WWII Battle Series.
• One A1 map
• 286 15mm counters and markers
• 16 page rulebook
• Two Player Aid Cards (PAC) A4 containing most of the Charts and Tables.
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First Republic is a two players card driven historical simulation game of the War of the First Coalition, a war fought between the forces of the First French Republic and a Coalition of European states and internal opponents arrayed against it. The point to point game map portrays the regions of France and western Europe in which the war was fought
Incluye la batalla de Filipos del 42 a.C. para jugar a ONUS! entre las facciones de los senatoriales y las de los triunviros, que se enfrentaron en lo que constituyó un punto de inflexión en la historia política y militar de Roma. No se trató solo de una confrontación armada entre dos facciones rivales, sino del desenlace de una profunda crisis institucional derivada del asesinato de Julio César.
Incluye el juego encartado de Brunete 1937, La República pasa a la ofensiva, y varios artículos y escenarios para tus wargames favoritos.
48 páginas a todo color, mas 1 en la parte central con elementos del juego encartado.
Operational Matters: An OCS Guide is a support booklet devoted to the Operational Combat Series. Editor Mark Milke has selected a nice mixture of game-specific strategy articles on many of the games in this series, and also some generalized analysis of the system’s nuances. Novice...
The Great Battles of Alexander - Expanded Deluxe Edition
Libra batallas épicas con este juego de miniaturas sin miniaturas. Las cartas representan las formaciones sobre el campo de batalla.
Boots on the Ground is the new Worthington Games series that puts you in the middle of the action. Start your mission as the Team leader of an elite group of shooters. Your team consist of a Demo expert, Heavy Weapons Expert, Medic, Scout, Sniper and you, the leader. During your briefing you are told your objectives and known intel on the area.
Divine Right combines combat, diplomacy, and role-playing into 2-6 hours of fast-paced action as each player attempts to build and hold together an alliance of kings long enough to defeat the other players and win the game. The kingdoms of humans, elves, goblins, dwarves and trolls are pawns in the power games that absolute monarchs play. Ambassadors vie for the attention of the kings whose favor they curry. Assassination and backstabbing are popular pastimes, and loyal allies may leave your side in the heat of battle at the drop of a hat — or a die. The magicians, too, get their arcane fingers into things, and the gods intervene as well. It is a situation that demands skill and luck.
The box contains rule book, full-color mapsheet, over 250 die-cut counters, dice, and cards.
Armageddon War is a platoon level board-wargame set in the near future. The first module focuses on the Middle East, pitting Israelis against age-old adversaries, and a revitalized Russia against the United States. There are no turns, just continuous activations. The intensity of a unit’s close combat modifier is determined by its morale, and when you fire on a unit, it has the option of taking cover, or returning fire. To hit numbers always remain the same, but the number of dice rolled and the effect of hits vary, all represented by multicolored dice and symbols.
“Una Guerra Imposible” refleja el teatro principal de operaciones de la Primera Guerra Carlista de 1834 a 1838 e incluye el desarrollo de las operaciones en el resto del territorio español.
Un juego de bloques asistido por cartas de complejidad media y para dos jugadores que te permitirá decidir el destino de España en una de las guerras más decisivas y menos conocidas de nuestro país.
El juego está completamente en español.