South Mountain 1862 is Volume VI in Worthington's Civil War Brigade Battle Series.
With streamlined mechanics the series rules, and battle specific rules, gamers can refight the Battle of South Mountain in 2 to 3 hours.
Brigade Level Detail:
Each infantry and cavalry piece is a brigade with each strength point 100 men, color boxes surrounding the strength show morale of green, veteran, or crack. Each artillery piece strength point represents 2 cannon.
Mounted Game Map:
HARD MOUNTED 22 inch by 25.5 inches game board that is historically detailed at 250 yards per hex.
2 Counter Sheets:
Based on extensive research of the order of battle, the counters accurately reflect the armies of North and South.
This game will provide countless replays and hours of enjoyment to history buffs trying to see if they can recreate, or change history.
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Cube4me trays are made of thick transparent plastic and they are dedicated to the storage of board game components.
Each tray has its own lid. The lid and tray have concavity at the edges that hold the lid to the tray.
Dimensions of the tray and lid:
Height (tray with lid): 17 mm (0.67 inches);
Depth inside (the compartment height): 14 mm (0.55 inches);
Length (tray & lid): 288 mm (11.34 inches);
Width (tray & lid): 212 mm (8.35 inches);
Compartment size: 49 x 45 mm (1.93 x 1.77 inches);
Compartments quantity: x20
Weight: 100 grams
Thunder in the Ozarks is a wargame about The Battle of Pea Ridge, which was a critical engagement in the American Civil War fought on March 8th and 9th, 1862 between the Confederate Army of the West under Major General Earl Van Dorn and the Federal Army of the Southwest under Brigadier General Samuel Curtis.
En reposición, pedidos en reserva bajo demanda.
“You are about to embark upon the Great Crusade, toward which we have striven these many months. The eyes of the world are upon you. The hopes and prayers of liberty-loving people everywhere march with you.” - General Dwight D. Eisenhower, June 5,...
One Hour World War II is intended to be what it says on the box – the whole Second World War crammed into an hour of play time. It is a strategic level game for 2 to 5 players.
Featuring a series of Actions and Responses from 2 to 5 players stay engaged with little or no down time.
Anyone who is a fan of Axis & Allies or Twilight Struggle or similar strategic level World War II games will definitely enjoy One Hour World War II.
Blitzkrieg to Paris covers 16 crucial days in May 1940 at the opening of Case Yellow, the German offensive in France and the Low Countries.
Combat! is a solitaire game on man to man combat in the 20th century. The player will control friendly forces and attempt to complete a scenario against enemy forces that are controlled by the game system.
Combat! Volume 2 es una expansión. Necesitas tener Combat! Volumen 1 para poder jugarlo
The World at War: Europe representa la Segunda Guerra Mundial en el Teatro Europeo de Operaciones.
The World at War: Europe presenta un sistema novedoso de juego en el que el motor principal del mismo serán las acciones disponibles a cada jugador distribuidas entre sus diversas potencias asignadas a su bando.
El juego es de complejidad media y cubre muchos de los aspectos más interesantes del conflicto como la Blitzkrieg, pactos diplomáticos (los históricos y los que pudieron ser), guerra estratégica, mejoras de la industria, avances tecnológicos, etc…
Lidera al Imperio de Japón o a los Aliados en las batallas más decisivas del frente del Pacífico durante la Segunda Guerra Mundial. En este juego de estrategia con motor de cartas, los jugadores elegirán un escenario bélico y enfrentarán sus tropas para lograr diversos objetivos que decantarán la victoria de un lado u otro. De ti depende reproducir la historia o cambiar su curso para siempre.
Versión bolsa zip
The Battle of Chickasaw Bayou was a grand missed opportunity for the Union Army in its desire to crush the Rebellion. If Union General Sherman had proceeded with haste, the Federals could have captured Vicksburg and delivered a master stroke against the Rebels seven months before Vicksburg surrendered on July 4, 1863. Historically, the Union took four days to launch their "Grand Assault", giving the Confederate defenders in their trenches ample time to receive much-needed reinforcements. Can you do better than Sherman?
The Prelude to Vicksburg game system is from Revolution Games' popular Blind Swords series that utilizes a chit-pull mechanic emphasizing the three "FOW's" of military conflict: Fog of War, Friction of War, and Fortunes of War.
—description from the publisher