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The Kaiser's High Seas Fleet
Utilizing a refined version of the basic system for War at Sea, The Kaiser's High Seas Fleet takes us back to World War I prior to the invention of Radar and no air power.
This is a two player game in which one player represents the Central Powers consisting of Germany, Austria-Hungary and the Ottoman Empire. The other represents the Entente Powers consisting of Great Britain, France, Italy, and Russia. The USA is neutral until Turn 7, when it joins the Entente. Portugal and Greece are always neutral.
Players will move and fight Dreadnoughts (Battleships) to seize and control ocean areas for victory. U-Boat campaigns are reflected by placing U-Boat counters for Victory Points. Pre-Dreadnoughts are included but their effectiveness is greatly reduced. There are no auxiliary ships.
The objective is to score as many Victory Points (VP) as possible at the end of each turn. These are marked on the Victory Point Track (VPT) during the Area Control Phase. The player whose marker is on the track is ahead in points. At the end of the July/December 1918 turn, the player whose marker is showing wins the game. If the marker is at 0, the Entente Powers win but the Central Powers have gained a ‘moral’ victory.
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Northern Italy, 14 June, 1800: The out-manoeuvred Austrian army attacked the French under Bonaparte, took them by surprise and defeated them quickly in the morning fight. Thinking that the battle was over, they pursued the retreating French. However, when General Desaix arrived with reinforcements in the late afternoon, the French started a defiant counterattack and turned the Battle of Marengo into a glorious triumph.
Precio
55,36 €
Último título de la casa Operational Studies Group.
Precio
129,00 €
Pedido bajo reserva - disponibilidad mayo-junio
Barbarians at the Gates, The Decline and Fall of the Western Roman Empire 337 – 476, is a card-driven game by game designer, Kris van Beurden (whose credits include Europe in Turmoil) for two players set during the final century of the Western Roman Empire. The Roman player commands the Roman legions loyal to the failing central authority and those Germanic peoples who have settled peacefully inside the Roman Empire, while the Barbarian player leads Usurper Emperors, and controls the migrations of the savage Germanic peoples, who are the Barbarians at the Gates.
Precio
81,00 €
“Una Guerra Imposible” refleja el teatro principal de operaciones de la Primera Guerra Carlista de 1834 a 1838 e incluye el desarrollo de las operaciones en el resto del territorio español.
Un juego de bloques asistido por cartas de complejidad media y para dos jugadores que te permitirá decidir el destino de España en una de las guerras más decisivas y menos conocidas de nuestro país.
El juego está completamente en español.
Precio
107,00 €
Crimea covers the series of campaigns in the Crimean Peninsula during the war on the Eastern Front. Several scenarios cover the period of Axis ascendancy during the period September 1941 – July 1942. The Soviet resurgence is represented by scenarios from September 1943 – May
1944....
Precio
95,00 €
Note on 4th Printing: This is identical to the 3rd Printing, except that any known errata has been corrected.
Precio
62,00 €