- Disp. bajo petición
Pedido bajo reserva - estimación mayo
Europe in Turmoil II follows in the footsteps of Europe in Turmoil I. Once again, two players take sides in this political CDG set in the Interbellum era between the two World Wars, this time one representing the Moderate Left (socialists and liberals), and the other player representing the Moderate Right of the time (conservatives and nationalists).
The mechanics of the game are rather similar to those of Europe in Turmoil I, with the main changes being the replacement of the Naval Arms Race by seven concurrent Rearmament races (for each of the six scoring regions of the game plus the Soviet Union) and the removal of the stability and mobilization decks in lieu of a new extremist marker that facilitates support checks.
While players represent moderates, the cards they are using contain some of the more extreme people and factions of the period. It is possible to harness their large political prowess in order to make quick gains, but at the cost of becoming less and less moderate, which may eventually hamper your possibility to win the long game.
The map represents the political reality of Europe in the Interbellum, divided in six scoring regions (Germany, France, Italy, United Kingdom, Spain and the Little Entente of Yugoslavia, Romania and Czechoslovakia).
Play progresses over three periods: The Roaring Twenties, followed by the Great Depression and finally the Appeasement period.
Europe is in Turmoil again! Will you be the one to extinguish the forces of extremism, or will you fan the flames on your way to Domination?
—description from the publisher
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Close to 100 pages of content, C3i Nr 33 features a meaty 67-page magazine, 24-page rulebook and playthrough manual, and "The Waterloo Campaign 1815," the second volume of the C3i Series, designed by Mark Herman
(including 22x34" map and counters)
• Articles on boardgames Holland'44, Empire of the Sun, Fields of Fire, Campaigns of 1777 and more!
• Inserts for The Battles of the American Revolution Series, SPQR Deluxe, Empire of the Sun, Twilight Struggle and others!
• Also includes Peel & Stick Labels for your C3i Collector Boxes!!
Pedido bajo reserva - disponibilidad mayo-junio
Barbarians at the Gates, The Decline and Fall of the Western Roman Empire 337 – 476, is a card-driven game by game designer, Kris van Beurden (whose credits include Europe in Turmoil) for two players set during the final century of the Western Roman Empire. The Roman player commands the Roman legions loyal to the failing central authority and those Germanic peoples who have settled peacefully inside the Roman Empire, while the Barbarian player leads Usurper Emperors, and controls the migrations of the savage Germanic peoples, who are the Barbarians at the Gates.
Over 100 pages of content, C3i Nr 34 features "Kursk: The Tigers are Burning, 1943" the first installment in the C3i Combined Arms series, designed by Trevor Bender
(includes a large 22x34" map and 114 counters!). Check out Cataclysm Now's Intro Video for Kursk
• Articles on board games Fields of Fire, SPQR, OCS, Undaunted: Normandy, France 1944 and more!
• Inserts for The Hunters, Empire of the Sun, C3i Nr 33's Battle of Issy, For the People, Stalingrad '42, Imperial Struggle and others!
• Also includes a BONUS Standalone Solitaire Game, FIREBASE VIETNAM!
C3i Nr 36 features Trevor Bender's "Desert Victory: North Africa, 1940-1942" the next chapter in the C3i Combined Arms Series that first debuted with Nr 34's Kursk (Winner of the Charles S. Roberts Award for Best Magazine Wargame 2021). This includes a 22"x34" map with 80 counters and two Player Aids
• Articles on board games Pacific War, Twilight Struggle: Red Sea, Blind Swords, Baetis Campaign, and more!
• Inserts for SPQR Variant (Skirmishers, Velites and Light Troops Revisited)
Operational Matters Volume 2 w/Luzon is a 40 page magazine focused on players new to Operational Combat Series games. The eight articles help players learn or even improve on their OCS knowledge. This also includes a set of six double-sided cardstock Reference Cards to help learning and...
Note: The OCS 4.3 Series Rules and OCS 4.3 Charts and Tables are not included with this magazine, they can be dowloaded from the Gamers Archive on our website.
C3i Nr 37 features Dan Fournie's long awaited "Baetis Campaign, 211 BC" a new installment in the C3i Series. This includes a 22"x34" map with 48 counters, Player Aid and rulebook with designer's notes.
Articles on board games Empire of the Sun, Battle of Castulo (GBoH), Red Flags Over Paris and more!
Inserts for the C3i exclusive variant of Red Flags Over Paris, Baetis Campaign, Spanish Road
Incluye la batalla de Filipos del 42 a.C. para jugar a ONUS! entre las facciones de los senatoriales y las de los triunviros, que se enfrentaron en lo que constituyó un punto de inflexión en la historia política y militar de Roma. No se trató solo de una confrontación armada entre dos facciones rivales, sino del desenlace de una profunda crisis institucional derivada del asesinato de Julio César.
Incluye el juego encartado de Brunete 1937, La República pasa a la ofensiva, y varios artículos y escenarios para tus wargames favoritos.
48 páginas a todo color, mas 1 en la parte central con elementos del juego encartado.
Pedido bajo reserva - disponibilidad mayo-junio
Barbarians at the Gates, The Decline and Fall of the Western Roman Empire 337 – 476, is a card-driven game by game designer, Kris van Beurden (whose credits include Europe in Turmoil) for two players set during the final century of the Western Roman Empire. The Roman player commands the Roman legions loyal to the failing central authority and those Germanic peoples who have settled peacefully inside the Roman Empire, while the Barbarian player leads Usurper Emperors, and controls the migrations of the savage Germanic peoples, who are the Barbarians at the Gates.
Divine Right combines combat, diplomacy, and role-playing into 2-6 hours of fast-paced action as each player attempts to build and hold together an alliance of kings long enough to defeat the other players and win the game. The kingdoms of humans, elves, goblins, dwarves and trolls are pawns in the power games that absolute monarchs play. Ambassadors vie for the attention of the kings whose favor they curry. Assassination and backstabbing are popular pastimes, and loyal allies may leave your side in the heat of battle at the drop of a hat — or a die. The magicians, too, get their arcane fingers into things, and the gods intervene as well. It is a situation that demands skill and luck.
The box contains rule book, full-color mapsheet, over 250 die-cut counters, dice, and cards.
Bonaparte's First Offensive, April 1796
With his commission order fresh from Paris, Bonaparte established his HQ at Nice and took command of a front-line force of 35,168 men of the Army of Italy, ordering them across the mountains and heading for a fight at Montenotte. After Beaulieu's 26,697 men of the Army of Italy escaped from harm's way and sprinted for Acqui, the Piedmontese Army became Bonaparte's next target.
The Fall of Tobruk: Rommel’s Greatest Victory by Chris Fawcett is a recreation of the Axis attack on the heavily fortified Gazala-Bir-Hachiem line in May-June 1942. The is a complete revision of the Conflict Games edition designed by Frank Chadwick and first published in 1975 (this is not a reprint but a new design).
Armageddon War is a platoon level board-wargame set in the near future. The first module focuses on the Middle East, pitting Israelis against age-old adversaries, and a revitalized Russia against the United States. There are no turns, just continuous activations. The intensity of a unit’s close combat modifier is determined by its morale, and when you fire on a unit, it has the option of taking cover, or returning fire. To hit numbers always remain the same, but the number of dice rolled and the effect of hits vary, all represented by multicolored dice and symbols.
Pedido bajo reserva - estimación mayo