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Operational Matters: An OCS Guide is a support booklet devoted to the Operational Combat Series. Editor Mark Milke has selected a nice mixture of game-specific strategy articles on many of the games in this series, and also some generalized analysis of the system’s nuances. Novice...
Operational Matters: An OCS Guide is a support booklet devoted to the Operational Combat Series. Editor Mark Milke has selected a nice mixture of game-specific strategy articles on many of the games in this series, and also some generalized analysis of the system’s nuances. Novice players will especially enjoy the blow-by-blow examination of the Primosole Bridge scenario from the game that is included in the magazine, Sicily II.
Sicily II is a full-sized game covering the amphibious invasion of that island in the summer of 1943. This new edition is quite different from Dean Essig's original game from back in 2000. It features a revised order of battle, modified rules, and a new map. The most obvious change is in scale: hexes are now 3.5 miles across and there are two turns per week (the original had 2.5-mile hexes and four turns per week). This makes for a smaller, faster game that conforms to the scale chosen for Beyond the Rhine and the upcoming games set in Western Europe. We think Sicily II is a perfect way to give new recruits their baptism in the fire of OCS, and is also a worthy entry in the series for players who have already earned their stripes.
Here are some of the game’s highlights:
The entire campaign lasts just 16 turns.
There are six scenarios in all (three using the entire map, and three using just a portion).
The Allied airborne fiasco is recreated with simple scatter rules.
The amphibious landings can be played out using standard OCS naval rules, or players can mostly skip these and begin with the bulk of Allied forces already ashore.
The Luftwaffe’s Do.217K makes its series debut, armed with exotic Fritz-X missiles.
Rules for Italian unit wavering and surrender make every game different.
Several interesting options are provided, including revised Axis deployment and variable entry of the 29th Panzergrenadier Division.
Components:
80-page magazine (includes the game rules for Sicily II)
2 sheets of counters
1 map (22” x 34”)
NOTE: the OCS Series Rulebook and Charts are not included; these can be downloaded from the MMP support website if you do not already have these. The 2024 reprint incorporates some minor errata, but is not a new version of the orignal game.
Operational Matters Volume 2 w/Luzon is a 40 page magazine focused on players new to Operational Combat Series games. The eight articles help players learn or even improve on their OCS knowledge. This also includes a set of six double-sided cardstock Reference Cards to help learning and...
Note: The OCS 4.3 Series Rules and OCS 4.3 Charts and Tables are not included with this magazine, they can be dowloaded from the Gamers Archive on our website.
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Reposición 2ª quincena octubre
Thunder On the Mississippi is the latest design in the award-winning Great Campaigns of the American Civil War (GCACW) series. It depicts Maj. Gen. Ulysses S. Grant’s 1863 campaign to capture Vicksburg. The game is designed by Joe Balkoski
2 Années de Gloire (2 Years of Glory) brings together the four battles that determined the outcome of the Prussian and Polish campaign from 1806 to 1807. They were previously featured in 2006 and 2007, and we are now offering them in new, redesigned and significantly revised versions.
Note: this wargame is a special issue not included in subscriptions.
C3i Nr 37 features Dan Fournie's long awaited "Baetis Campaign, 211 BC" a new installment in the C3i Series. This includes a 22"x34" map with 48 counters, Player Aid and rulebook with designer's notes.
Articles on board games Empire of the Sun, Battle of Castulo (GBoH), Red Flags Over Paris and more!
Inserts for the C3i exclusive variant of Red Flags Over Paris, Baetis Campaign, Spanish Road
En reposición, pedidos en reserva bajo demanda.
“You are about to embark upon the Great Crusade, toward which we have striven these many months. The eyes of the world are upon you. The hopes and prayers of liberty-loving people everywhere march with you.” - General Dwight D. Eisenhower, June 5,...
Operational Matters Volume 2 w/Luzon is a 40 page magazine focused on players new to Operational Combat Series games. The eight articles help players learn or even improve on their OCS knowledge. This also includes a set of six double-sided cardstock Reference Cards to help learning and...
Note: The OCS 4.3 Series Rules and OCS 4.3 Charts and Tables are not included with this magazine, they can be dowloaded from the Gamers Archive on our website.
Traces of Hubris is a two-player game that simulates the German Case Blue (Fall Blau) summer offensive in southern Russia during the second half of 1942. The goal was to “cut off” the Volga at Stalingrad and to capture the Caucasus oil fields.
The Axis player must eliminate the Soviet forces and break their defense lines in order to reach his objectives. The Soviet player must do everything to defend the homeland, and hold until he gets a chance to strike back.
La Guerra de Thatcher: Las Malvinas 1982 es un juego de solitario estratégico (un jugador) sobre la Guerra de las Malvinas de 1982 entre Gran Bretaña y Argentina. El jugador juega las fuerzas de Gran Bretaña, contra las fuerzas argentinas del general Galtieri. No es una simulación histórica detallada, sino que fue diseñado como un juego divertido y desafiante que ilustra el curso estratégico general de la guerra y destaca temas históricos importantes.
PRODUCTO EN RESERVA BAJO PEDIDO DADO SU ALTO COSTE.
Winter's Victory is a battalion level, grand tactical, simulation of the epic winter battle of Preussisch-Eylau that took place in East Prussia on February 8, 1807. It pits Napoleon's Grande Armée against the Russian and Prussian forces of the Allied Army of the Fourth Coalition in one of the bloodiest battles of the Napoleonic Wars.
The game comes boxed and ready to play. Game includes: four 25.5 x 33 in. maps, over 2300 die-cut counters, a rule book and playbook,,a die, and assorted charts and tables
Pedido bajo reserva - disponibilidad mayo-junio
Barbarians at the Gates, The Decline and Fall of the Western Roman Empire 337 – 476, is a card-driven game by game designer, Kris van Beurden (whose credits include Europe in Turmoil) for two players set during the final century of the Western Roman Empire. The Roman player commands the Roman legions loyal to the failing central authority and those Germanic peoples who have settled peacefully inside the Roman Empire, while the Barbarian player leads Usurper Emperors, and controls the migrations of the savage Germanic peoples, who are the Barbarians at the Gates.
Divine Right combines combat, diplomacy, and role-playing into 2-6 hours of fast-paced action as each player attempts to build and hold together an alliance of kings long enough to defeat the other players and win the game. The kingdoms of humans, elves, goblins, dwarves and trolls are pawns in the power games that absolute monarchs play. Ambassadors vie for the attention of the kings whose favor they curry. Assassination and backstabbing are popular pastimes, and loyal allies may leave your side in the heat of battle at the drop of a hat — or a die. The magicians, too, get their arcane fingers into things, and the gods intervene as well. It is a situation that demands skill and luck.
The box contains rule book, full-color mapsheet, over 250 die-cut counters, dice, and cards.
Corre el verano de 1940 y Gran Bretaña es la única nación que se interpone en el camino de la victoria alemana en Europa. La maquinaria de guerra alemana durante el último año ha aplastado todo lo que se ha encontrado a su paso. Ahora te toca a ti dirigir a los pilotos de la experimentada Luftwaffe, acabar con toda resistencia y allanar el camino para la invasión, o a los ingeniosos y decididos pilotos de la RAF contrarrestándolos en cada misión.
Undaunted: Battle of Britain es un juego independiente de la serie Undaunted, que adapta las mecánicas básicas de los anteriores juegos para recrear la dinámica de los combates aéreos. Mantén la cohesión entre tus pilotos, esquiva la artillería antiaérea y aprovecha el talento de los ases para ganar la batalla en el aire.
Lidera al Imperio de Japón o a los Aliados en las batallas más decisivas del frente del Pacífico durante la Segunda Guerra Mundial. En este juego de estrategia con motor de cartas, los jugadores elegirán un escenario bélico y enfrentarán sus tropas para lograr diversos objetivos que decantarán la victoria de un lado u otro. De ti depende reproducir la historia o cambiar su curso para siempre.
Operational Matters: An OCS Guide is a support booklet devoted to the Operational Combat Series. Editor Mark Milke has selected a nice mixture of game-specific strategy articles on many of the games in this series, and also some generalized analysis of the system’s nuances. Novice...