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Littoral Commander: Australia is an expansion for the acclaimed Littoral Commander: Indo-Pacific boardgame.
Littoral Commander: Australia four new maps, additional scenarios, and the counters and cards necessary for using the Australian military in the Littoral Commander system.
Ownership of Littoral Commander: Indo-Pacific is necessary to use the Littoral Commander: Australia.
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Torgau 1760, the second game in the "SYWBS" series, will simulate the battle fought on the 3rd of November 1760 in northwestern Saxony during the Seven Years War. King of Prussia Frederick II the Great commanded the Prussian Army: 48,500 men (62 bns, 102 sqns) and 246 guns. F.M. Graf Leopold Daun commanded the Austian Army: 55,500 men (67 bns, 116 sqns) and 275 guns.
PRODUCTO EN RESERVA BAJO PEDIDO DADO SU ALTO COSTE.
Winter's Victory is a battalion level, grand tactical, simulation of the epic winter battle of Preussisch-Eylau that took place in East Prussia on February 8, 1807. It pits Napoleon's Grande Armée against the Russian and Prussian forces of the Allied Army of the Fourth Coalition in one of the bloodiest battles of the Napoleonic Wars.
The game comes boxed and ready to play. Game includes: four 25.5 x 33 in. maps, over 2300 die-cut counters, a rule book and playbook,,a die, and assorted charts and tables
A set of 4 mounted maps for A World at War (2 for Europe, 2 for Pacific)
Unidades disponibles bajo pedido
Entrega estimada en el mes de febrero
Northern Italy, 14 June, 1800: The out-manoeuvred Austrian army attacked the French under Bonaparte, took them by surprise and defeated them quickly in the morning fight. Thinking that the battle was over, they pursued the retreating French. However, when General Desaix arrived with reinforcements in the late afternoon, the French started a defiant counterattack and turned the Battle of Marengo into a glorious triumph.
The World at War: Europe representa la Segunda Guerra Mundial en el Teatro Europeo de Operaciones.
The World at War: Europe presenta un sistema novedoso de juego en el que el motor principal del mismo serán las acciones disponibles a cada jugador distribuidas entre sus diversas potencias asignadas a su bando.
El juego es de complejidad media y cubre muchos de los aspectos más interesantes del conflicto como la Blitzkrieg, pactos diplomáticos (los históricos y los que pudieron ser), guerra estratégica, mejoras de la industria, avances tecnológicos, etc…